AE Lab 7.3 1. Logg-O to build one-bit half adder3 using AND, OR, and NOT gates, as described in figure 7.7 of your text. Test it using all possible combinations of inputs. DONE-Dan Works 8-1-99 2. Use Logg-O's "Save as..." button to save your circuit in a file named "halfadd.dat" DONE-Dan Works 8-1-99 3. Add to your half adder circuit the gates and connections necessary to implement a one-bit full adder, as depicted in figure 7.8 in your text. After testing your full adder, save it as "fulladd.dat". DONE-Dan Works 8-1-99 __________________________________________________________ AE Lab 7.4 1. Figure 7.16 in your text shows a latch circuit. Use Logg-O to build your own latch circuit. Test it out to see that it performs as described in text. Then, save your circuit as file "latch.dat". DONE-Dan Works 8-1-99 2. Figure 7.18 shows how a latch (the "black box" just left to the center of the diagram) can be connected to other Logg-O built-ins to produce a one-bit memory cell. Extend your latch circuit to implement this memory. DONE-Dan Works 8-1-99 3. Once you are convinced that your memory circuit performs as it should, save it in a file named "memory.dat". DONE-Dan Works 8-1-99 _____________________________________________________________________ AE Lab 7.5 Steps 1-6, DONE-Dan Works 8-1-99 Step 7: As the program is started it loads the instruction at address 0. In our example it is LOD # 3, which says load the number 3. Numerical value 3 is loaded in the IR section. The decoder interprets the proper operation to be performed on the instruction and the multiplexer sends that operation and the actual value (if any) to the ALU. The ALU performs the calculation and deposits the sum or product in the ACC. At this point the program jumps to the next address for its subsequent operation. Dan Works 8-1-99